Educational games by Nikitin. Nikitin system

Educational games by Nikitin.  Nikitin system

The game-based process of teaching a child has long established itself among developers of educational materials. Exciting tasks develop a child’s logic, concentration, perseverance, and create a thirst for knowledge. In this article we will take a closer look at one of the popular educational children's games - Nikitin's cubes.

Raising a child “the Nikitin way”

The Nikitins’ large family became known in the 50s of the last century. Their neighbors were surprised that at the age of 3 the children were already familiar with the principles of arithmetic and were hardened in the winter along with adults. Boris and Elena Nikitin laid down the basic principles of pedagogy and explained how to form a child into a harmonious, knowledge-seeking personality. What do their principles of education include?

  • Independence of development - you cannot constantly take care of a child, force him to do the activities you have chosen, or strive to subjugate all his time.
  • Freedom of creativity - there is no need to strain your child with lessons, training, or force him to do things “under pressure.” Let the child work as much as he wants and can.
  • Sports atmosphere - sports equipment should be readily available in the house, and a designated area for sports activities. It becomes a natural environment for children, like a sofa or an outdoor playground. They grow up physically strong and healthy.
  • Parental participation - one cannot remain indifferent to the child’s success; it is necessary to gently push him to acquire knowledge and praise him, but stick to the golden mean, keeping the first point in mind.

Based on these simple principles, Nikitin's teachers invented educational games - sets of cubes that are suitable for almost all preschool children, with a discount on their physical and mental development.

the game develops logical thinking

Features of the dice game

The essence of the methodology of these intellectual games is the absence of imposing rules. The child is gradually involved in the atmosphere of activity with the help of older brothers and sisters or parents. Then their participation is minimized, and the child studies independently. The kid begins to complete tasks, over time they become more complicated, but he himself must find ways to solve them; hints are unacceptable. If there is no progress, you need to return to easier options. If this method does not help, you need to take a temporary break from the game. This technique develops in the child independence in decision-making, forces him to think logically and look for answers to questions without the help of outsiders. Nikitin's cube games have fundamental principles.

  • Giving hints is prohibited. Gestures, meaningful looks and words are taboo. This is the only way the baby will learn to act independently.
  • The child should be given as much time as needed to solve the problem. It is forbidden to demand to solve faster or skip the current one.
  • The finished kit allows for variations. Based on the initial set, the elders themselves can come up with new tasks for the baby.
  • Praise your child. Let him feel the taste of victory even when performing basic tasks.
  • Don't let your child get too full of the game. If you see that he is too carried away, it is better to allocate limited time for activities so that interest does not wane.
  • Do not make offensive remarks, do not insult your child with phrases: “How stupid you are!”, “It’s elementary!”
  • Try the task yourself before increasing the difficulty level for your child.
  • Take forced breaks and return to simple options if you notice that the child is not coping. Interest covers the kids in “waves.” If you take a long break, “casually” show the game to guests or invite them to play with a friend.
  • In a large family, each child should have his own set.
  • Keep a “success diary.” Note the time taken to complete the task, the number of successes and failures, and keep records of the exercises you personally completed.
  • The game should be in an accessible but not obvious place. Let the child remember it, but do not mix it with other toys and do not lose it.
  • The atmosphere of the game is relaxed and easy. If your child craves physical activity, do not interfere with it.
  • The ready-made set contains a limited selection of tasks. If the child has mastered everything, keep an album in which you will sketch the diagrams you have come up with yourself and give them to the child to complete.
  • Diversify the game with your own rules. This could be a competition for the speed of folding a pattern or another competitive way of solving problems that will add a touch of freshness to the gaming atmosphere.

The child must think and complete tasks on his own; you should not help him

At what age can you use cubes?

Parents often ask: “At what age should I start classes?” It is impossible to give an exact answer to the question. Some are ready to master the set at 1.5 years old, while others fail to complete the tasks at the age of 3 years. It all depends on the general development of the baby, the atmosphere of upbringing, the characteristics of his health and the ability of specific parents to interest the child in a hobby. Theoretically, you can start working with your child using the cube method starting from six months. If he doesn't get carried away, put the game aside temporarily and try again later. For the little ones, involvement occurs through an interesting story or fairy tale. Fantasize together, come up with “names” for the drawings. From the beginning of classes the difficulty increases. Up to school age, the child is interested in taking developmental tests.

Description of the main types of cubes

Fold the pattern

The simplest game set of 16 identical cubes. The size is small - 3 cm. Their edges are painted in different colors. Their shape is triangle or square. If desired, you can make the set yourself by reading the relevant literature and having minimal creative skills. Suitable for small children from 1.5 years old, as it can immediately interest them with its bright colors. The second name is Nikitin's puzzles. Initially, the child is given the task of laying out a specific pattern from the cubes, then, on the contrary, drawing a picture in which the parts are combined. The inflating stage is to come up with your own version of the ornament and draw it, simultaneously explaining what you want to sketch. Start with 2-4 cubes, gradually increasing the number.

This game captivates almost all children without exception. Imagination and fine motor skills develop, and the frontal lobes responsible for creative thinking are activated. The child masters the skills of analyzing and systematizing material, learns to distinguish relative categories, and learns colors. An additional album for notes and drawings is purchased with the game.

fold the pattern

Fold a square

It is based on a puzzle in which you need to put together a square from several pieces of different colors. It was not served even to some adults, so Nikitin modified it into a simpler one. You can play from 2 years old. On A4 plywood there are 12 cubes inserted into the windows. There are 3 difficulty categories. The initial one is to make 4 simple squares. To do this, the child needs to be shown how one figure is made from several halves. Then he begins to complete tasks on his own. The difficulty level increases gradually. Tasks contribute to the development of logic, the ability to break down the main goal into small ones that contribute to its achievement.

Unicube

The game introduces the baby to three-dimensional space. In the process, he learns to assemble complex three-dimensional figures. The initial level is the simplest geometric ones (parallelepiped, trapezoid), more complex ones are animals, houses. The set contains 27 hexagonal cubes with multi-colored cuts. You can offer to play starting from 1.5 years. A child can be easily taught the classification of color and its perception. For example, propose to build a blue road with a yellow sidewalk and organize competitions in the speedy collection of monochromatic figures. The most difficult tasks are beyond the reach of some adults. This is one of the best trainings for spatial thinking and self-control, which will prepare a child for future mastery of geometry at school.

Cubes for everyone

The set contains 27 identical cubes, connected together in different ways to form 7 figures. One figure consists of 3, the rest of 4 each. They are different in shape and painted in different colors. The manual offers tasks according to which the figures need to be combined into various models, similar to geometric shapes, houses, cars, animals. You are encouraged to come up with your own connections. Young children like to build figures from 2-3 parts, older children - from more. By constantly engaging in such activities, the child activates the thought process. Constructing figures according to the proposed drawing is a simple task, but coming up with your own model is more creative. It lays the foundation for creative thinking and develops imagination. Let your child use his imagination. Let him tell you what this or that model looks like. Write down and sketch interesting and funny associations.

Fractions

The recommended age for starting the game is 3 years. To complete complex tasks, you need knowledge of simple arithmetic. The set includes 3 plywood pieces. Each one has 4 different colored circles. The first is a whole circle, the second is 2 equal halves, the third is 3 parts, the last is divided into 12 parts. By combining them, the child repeats colors, learns the basics of counting, compares shares, and combines. With the help of games, children are taught new words - “quarter”, “half” (depending on the drawings on the board). Older children can be taught mathematically correct names - “one-half”, “three-quarters”. By placing a larger portion of the cubes on top of a smaller one, the child learns to compare the shares. By experimentally laying out parts, the child establishes the “more-less” connection. All concepts learned must be recorded in a journal.

Bricks

Through play, children learn the basics of drawing and develop spatial thinking. The set contains 8 bars made of wood or plastic. There are 30 tasks in the album. Based on the drawings, the child builds models from cubes. Elementary ones are suitable for children aged 4 years, the most complex ones can be solved by school-age children. The game has three options: fold the figure according to the drawing, transfer the drawing of the figure onto paper and build your own version, depicting its drawing. The set will prepare your child for the school subjects geometry and drawing. It is a kind of “gymnastics for the mind”; it makes even adults try to solve problems.

How to choose a set for your child?

You should not rely on the advice of friends and relatives in this matter. Each child is a unique individual. Take a closer look at what interests him more. If he has already become “addicted” to a certain game, do not force another type on him until he himself shows interest. The main thing is to take into account the child’s age (the complexity of the tasks is proportional to the number of years) and his psychological and physical development. Try taking your child to the store and show him the sets. If he is interested in a specific one, it is better to buy it. Let him complete a simple task, praise your child so that he feels proud and motivated to complete more complex quests.

In the article we introduced you to an important educational game - Nikitin's cubes. If you want your child to develop faster than his peers, to grow up with a thirst for knowledge and independence, to make discoveries every day, buy these sets for him or make them yourself. Follow the pedagogical recommendations during games and you will be proud of your child!

Why do some children grow up talented and capable, while others throughout their lives experience difficulties in learning, finding hobbies, communicating with peers, etc.? All young parents probably ask this question, but not every one of them finds the correct answer. According to Russian teacher Boris Nikitin, a child’s success is directly related to his early development. He argued that over the years, a person’s abilities to develop become less and less pronounced until they fade away completely. That is why it is so important that the child’s development begins as early as possible and takes place under the guidance of conscientious parents with great dedication.

B. Nikitin, together with his wife L. Nikitina, developed a large number of educational games aimed at the early development of children, and also wrote a number of books recommended for reading by parents, teachers and educators. Educational games for children offered by the Nikitins are based on three main principles:

  • Providing children with favorable conditions for mental and physical development.
  • Parental attention.
  • Giving children freedom to be creative.

It is worth noting that all the games developed by B. Nikitin were tested by him personally when raising his own seven children, in the opinion of whom their life with their parents was as full and interesting as possible, and they also received everything they needed for further development.

Today, thanks to the “Little Country” online store, every parent can pay enough attention to the early development of their baby, using the games, manuals and Nikitin cubes presented in the catalog.

Assortment of Nikitin's games in "Little Country".

Nikitin's educational games are puzzles, the main goal of which is the development of logical and imaginative thinking, as well as the formation of the child's creative abilities. Thus, in a playful way, children are encouraged to recognize, complete and imagine various images, which they, as a rule, do with great pleasure.

In the “Little Country” online store, the buyer can buy Nikitin’s games, and a wide variety of them.

Whichever of Nikitin’s educational games you choose, remember that they require a creative approach from the child, and, accordingly, time. Therefore, do not rush your baby, let him solve various tasks on his own, think, make mistakes, realize and correct his mistakes. Do not expect your child to instantly solve a problem, but if he cannot cope with it for a long time, try to put it off for a while and offer the child a simpler task.

Educational games Nikitin

Boris Nikitin came up with many educational games for his children. These games and exercises are truly unique, and so far nothing has been created either in our country or abroad that could surpass Nikitin’s cubes in their didactic capabilities: “Fold the pattern,” “Fold the square,” “Unicube.”

Educational games Nikitin combine one of the basic principles of learning - from simple to complex - with a very important condition for creative activity - doing everything yourself. This union allowed the game to solve several problems related to the development of creative abilities:

1. Educational games can provide food for the development of creative abilities from a very early age.

2. Their stepping stone tasks always create conditions that are ahead of the development of abilities.

3.

Rising each time independently to his “ceiling”, the child develops most successfully.

4. Educational games can be very diverse in their content, and besides, like any games, they do not tolerate coercion and create an atmosphere of free and joyful creativity;

5. By playing these games with their children, parents quietly acquire a very important skill - to control themselves, not to interfere with the child’s thinking and making decisions, not to do for him what he can and should do himself.

Game Features

The main difference between Nikitin’s games is that when playing them, the child acts as an active party and he is not taught the ability to perform work according to the proposed template, but develops logical and imaginative thinking, creativity, the ability to recognize and construct an image, and the ability to be independent.

Most games are presented in the form of multifunctional puzzles that provide scope for creativity. You can customize them to suit yourself, your level, your interests. Each game has a set of problems that the child solves with the help of cubes, bricks, squares made of cardboard or plastic, parts of a mechanical designer, etc.

Rules of the game

At first, no one explains to the child the rules of the game, no one shows him how to do it. The kid solves the problem himself from start to finish.

This technique allows the child to independently search for solutions to problems unknown to him and create new ones, which precisely leads to the development of his creative abilities. The adult makes sure that the level of the task is not too easy and not too difficult, and “corrects” and “directs” the child’s actions. And rejoicing will be the reward for a successfully found solution, and an incentive for future victories.

Using Nikitin’s educational games in classes with a child, certain principles must be adhered to (based on the book by B. Nikitin “Steps of creativity or educational games”):

1. The game should bring joy to both the child and the adult. Every baby’s success is a mutual achievement: both yours and his. Rejoice at it - it inspires the baby, it is the key to his future success. Observe how happy children are if they manage to make us laugh or make us happy.

2. Get your child interested in playing, but don’t force him to play, don’t let him play games to the point of satiety. And one more thing... refrain from making offensive comments like: “Oh, you’re a fool!”, “How stupid you are!” etc. Do not offend the child in the game.

3. Educational games - creative games. Children must do all tasks independently. Be patient and do not suggest with a word, a sigh, a gesture, or a look. Give the opportunity to think and do everything yourself and find mistakes too. By rising gradually and coping with more and more difficult tasks, the child develops his creative abilities.

4. To get a feel for the relative difficulty of tasks, be sure to try them yourself before assigning tasks to children. Write down the time it took you to complete a particular task. Learn to do it faster.

5. Be sure to start with feasible tasks or with simpler parts of them. Success at the very beginning is a prerequisite.

6. If a child fails to complete a task, it means you are overestimating his level of development. Take a break, and after a few days, start with easier tasks. It’s even better if the child himself begins to choose tasks based on his capabilities. Don't rush him.

7. If there is more than one child in a family, then everyone needs a set of games; it is best if there are boxes for all the players.

8. In what order should the games be given? The author would start with the game “Fold the Pattern” or “Montessori Frames and Inserts”. Here the child needs to distinguish colors and shapes. And the general rule is to observe the child’s development, record his progress in a diary and determine when and which of the games to “turn on.” This is a creative task for dad and mom.

9. Children’s hobbies come in “waves”, so when a child’s interest in the game cools down, “forget” about the game for a month or two or even more, and then “accidentally” (show it, for example, to guests or a friend and teach him to play) let the baby remember her. Returning to the game can often feel like catching up with an old friend you haven't seen for a long time. Try to record the successes, shifts, achievements of each of the “waves” of passion for the game.

10. Take care of games, do not put them on par with other toys in terms of accessibility. After all, the forbidden fruit is sweet, and it is better if the child asks for them or offers to play. Let them stand in a visible, but not very accessible place.

11. For the little ones (1.5-3 years old) enliven the game with a fairy tale or story, give “names” (together with the baby, of course) to patterns, models, drawings, figures, invent, fantasize until the child begins to be captivated by the process of overcoming difficulties in solving problems, achieving the desired goal.

12. The more developed a certain quality is in a child, the more eager it is to be manifested. The strong want to fight, the fast want to run and play outdoor games, but the weak don’t like this. A child may “not be interested in playing” for two main reasons: he has poorly developed the qualities needed in the game, or... adults have discouraged him by forcing him to play or causing trouble at the very beginning. Therefore, praise more for successes and in case of failure, encourage the baby.

13. Create a relaxed atmosphere in the game. Don’t restrain your child’s physical activity so that you can jump with delight, do somersaults on the rug, and fly to the ceiling in daddy’s arms.

14. When folding patterns or models using ready-made tasks has already been mastered, move on to inventing new ones. Get a notebook and sketch there (or better yet, if the child does it himself) new tasks, patterns, figures.

15. It’s better to use a stopwatch, but you can also organize competitions on the speed of solving problems by the clock. Rapidly developing children can already defeat adults from the age of 6-7. In this case, you must muster courage and honestly admit your defeat in a knightly manner. It's hard to think of a great reward for a child. Don't think that your credibility will suffer.

16. etc. - these are the rules that you... find yourself to make the game even more exciting.

Briefly about the most popular games of B. Nikitin

Montessori frames and inserts . This game is accessible to the little ones. It consists of 16 frames with inserts in the form of geometric shapes: circle, square, triangle, ellipse (oval), rectangle and so on. The main task is to choose your own insert for this frame. In addition, frames and inserts can be outlined and then shaded.

Fold the pattern. This game consists of 16 wooden cubes, where each side has a certain color. The cubes must be placed in a wooden or cardboard box (its presence is required). Nikitin advises starting to play with them at the age of one and a half years. With such small children, you can lay out paths from cubes: blue, red, yellow. Then the child learns to place the blocks in a box with a certain color facing up. And only after this the baby begins to make simple patterns.

With this set you can study using the books “Miracle - Cubes. Album with tasks for the game “Fold the Pattern” for children 2-5 years old and “Miracle - Cubes - 2.” Album with tasks “Fold the Pattern” for children 4-8 years old.

Fold it into a square. This puzzle game is for children aged two years and older. The game includes 12 multi-colored squares, cut into pieces: two rectangles, two triangles, etc. The child needs to reassemble the squares from the cut pieces.

Unicube. These are universal cubes that introduce the baby to the world of three-dimensional space. "Unicube" consists of 27 small wooden cubes with colored edges. The child needs to put them together into various three-dimensional shapes and compositions according to the proposed patterns. The game is intended for children from 1.5 years old.

Dots. Dots from zero to ten are marked on square multi-colored cards. In addition, there are cards with numbers. First, the child needs to arrange the squares by color, then in order: from 0 to a card with ten dots (or numbers), etc.

Cubes for everyone. The game consists of small cubes, glued together in different ways in the form of 7 figures, different in shape and painted in certain colors. From such figures it is necessary to construct various models, resembling a cube or parallelepiped, houses, cars, animal figures, etc., according to the proposed drawings-tasks. Toddlers can build their models using only 2-3 shapes.

Fractions. The game is intended for children from 3 years old. It is a set of three plywood. On each there are 4 equally sized circles of different colors. The first circle is whole, the second is cut into two equal parts, the third into three, and so on, up to 12 “slices”. With their help, you can repeat the colors, count the inserted pieces, and you can make a multi-colored circle and compare them with each other.

B. Nikitin's educational games are described in more detail in his book, which is called “Intellectual Games”. It also provides tips on how to play with your child.

You can refer to Lena Danilova’s book “A New Look at Nikitin’s Games”, in which she complements and enriches the tasks for Nikitin’s games and helps parents look at his games a little differently. In her book she writes: “The Nikitins’ games can be compared to musical instruments, unique, multi-voiced universal instruments.”

Material for the lesson.

Nikitin's games are educational aids for children of all ages. Their peculiarity is that the tasks become more complex as the necessary skills are mastered. Such manuals allow you to determine for yourself how to apply your abilities. The development of creative and mental potential occurs effectively and systematically. The foundation of knowledge and skills laid from early childhood contributes to the formation of a harmonious personality.

The inventors of the cubes are the Nikitins, Boris and Elena. They are convinced that classes should stimulate spontaneous creative activity.

But for parents who do not have pedagogical education, it is difficult to determine at what age which skills should be developed. The cubes and aids are aimed precisely at stimulating intellectual and creative activity. They contain a general idea, as well as a certain set of features that distinguish Nikitin’s cubes from other developmental activities.

  • Each Nikitin game consists of different objects (circles, bricks, construction set parts). Each of them comes with instructions, which are conveyed in different forms: drawings, three-dimensional or two-dimensional drawings. Such a variety of aids and methods of transmitting information contributes to the development of abilities for analysis, synthesis, abstraction, and logic.
  • All Nikitin's cubes are created according to the principle "from simple to complex." Both children 2-3 years old and children 5-6 years old will be able to study with a manual that corresponds to the level of training. And even adults cannot cope with some tasks! The difficulty level is chosen to stimulate the desire to perform more complex logical operations, and not just to simply copy actions.
  • There are also certain rules for parents. Assist verbally to build a given model. Under no circumstances should you demand results or criticize the actions of a preschooler. If he cannot assemble this or that model, it means that he simply has not yet reached the required age. The preschooler himself must intuitively understand what is required of him. It might be better to wait a while. The only thing an adult is allowed to do is encourage the baby in any of his actions.
  • The instructions themselves describe how to solve the problem. But not in an abstract form, but in a visual form: in the form of a two- or three-dimensional drawing, drawing, or in verbal form. This method makes it possible to check the correctness of your actions.
Nikitin's cubes do not limit creative possibilities. On the contrary, they allow you to come up with your own new designs, that is, to develop creative, creative activity.

The methodology and games are based on the following characteristics:

  • All developmental tasks have their own order. The child performs them by folding shapes, patterns from cubes, squares, bricks, and other details.
  • Depending on their complexity, they are served in different forms. From a visual representation of the finished model or drawing to detailed written instructions. They are presented in an accessible form, introducing the child to various ways of transmitting information.
  • The tasks become more difficult as you complete them: from easy to difficult.
  • The classes will be useful for children of different ages. The easiest tasks can be handled by 2-3 year olds, but the most difficult tasks are sometimes difficult even for adults. Nikitin's games will not lose their relevance as they grow older.
  • The child independently solves increasingly complex tasks from Nikitin’s games and develops the skill of self-learning. Independent development of creative abilities is much more effective compared to detailed explanations from teachers and educators.
  • The baby must learn to think for himself; he cannot be helped in completing tasks. Thus, he will learn to see the logical connections between description and execution, and will visually learn the principles of design in the construction of models and figures.
  • Don't expect everything to work out the first time. It's normal that some tasks will be too difficult. Perhaps the baby is still too small, in which case you should wait. Sometimes it will take a child a couple of weeks, and sometimes several months, to find the correct solution to a puzzle; the main thing is not to push him. He must figure it all out on his own.
  • All tasks have a practical solution that you can see and touch. It doesn’t matter what is required: build a model, put together a pattern or assemble parts of a construction set - the child will always see a visual result, the correctness of which is easy to check.
  • For almost all of Nikitin's games, you can come up with your own tasks. The assembly of figures, patterns, and structures is not limited to just the given examples “out of the box.” Having completely mastered all the exercises, the child can begin to create his own variations, and this is the purpose of the teaching aids.
  • Games allow you to develop abilities to the maximum level in accordance with age.
  • develop speed and complexity of thought processes;
  • stimulate the development of creative, constructive abilities, offering exercises that may slightly exceed the baby’s abilities, but are quite feasible to perform (which stimulates their active growth);
  • imply absolute freedom of action without coercion.
Nikitin's cubes also play an important role for parents, teaching them to give their children complete freedom when completing projects, and to restrain themselves from criticizing actions and tips. Thanks to all these benefits, training with cubes will help:
  • Unleash your child’s creative potential;
  • develop his mental abilities for creativity, analysis, synthesis, abstraction, anticipation of the result;
  • develop short-term and long-term memory and attention.
Nikitin's educational games are based on the gradual complication of tasks and their independent mastery. By following the play method, the baby not only develops his abilities, but also stimulates the development of new skills. This allows Nikitin’s games to solve several problems simultaneously:
  • development of intelligence from an early age;
  • step-by-step complication of tasks allows you to create conditions for advanced development;
  • the child is not limited by typical tasks for his age group - he can solve the most difficult tasks for himself;
  • a wide variety allows you to choose the most interesting, exciting options: the child will choose himself and without coercion which problem to solve;
  • By playing with the child, parents will learn patience and understanding that he must think and make decisions on his own and will stop trying to do everything for him.
Nikitin's games create conditions for the maximum development of children's creative and mental abilities. Independent development will teach you to think and reach the solution of a problem on your own, which contributes to the comprehensive development of intelligence.

Nikitin's games are designed to develop a child's intellectual and creative abilities from the very first years of life. Their authors are famous innovative teachers, spouses and parents of seven children Boris Pavlovich and Lena Alekseevna Nikitin. This outstanding family also developed a unique method of early development. It is based on nurturing and raising a child as a free individual: he independently learns about the world while playing. After all, according to B.P. Nikitin, “play is usually called the main activity of a child.”

It is assumed that the child completes the proposed tasks without outside help. The role of an adult comes down to providing the child with the right environment: games should always be easily accessible and the demands on the player should be moderate. Don’t demand an immediate answer from your child; maybe you should wait a little longer - and he will find a solution in no time!

This principle of education develops in a child not so much performing qualities as independent creative initiative, the ability to invent, create and make decisions on his own.

The child's interest in Nikitin's educational games only increases over the years. The reason for this phenomenon lies in a special, carefully thought-out system of game tasks. Each game comes with many tasks of varying difficulty levels: a child can cope with some at 2-3 years old, while others will become tough for him only at school (and even after it).

Most of Nikitin’s games are all kinds of cubes: “Fold the Pattern”, “Unicube”, “Chameleon”. By turning and combining their multi-colored edges, your baby will create an endless variety of designs and three-dimensional models. First, it is better to work according to the model, and then show your imagination and come up with your own buildings. There are even special albums for playing with the “Fold the Pattern” set, where the child is invited to decorate colorful pictures with multi-colored cubes.

A special place among Nikitin’s games is occupied by “Cubes for Everyone” and “Bricks”. The first game, with its intricate details, resembles three-dimensional Tetris, while the second, on the contrary, consists of identical wooden blocks. Both sets teach one thing: to assemble three-dimensional figures using real drawings. After this part of the tasks is mastered, the child will look at the game from the other side: after all, you can first create your own drawings and then assemble various models based on them.

Nikitin’s games, made on the principle of “cut pictures”: “Fold the square” and “Fractions”, are widely known. These kits are divided into categories according to difficulty level, and the higher the category, the more parts the child needs to assemble a circle or square.

Even in the recent past, parents made all these manuals with their own hands. The author himself emphasizes that this is possible in his book “Intellectual Games.” However, why waste time if you can buy Nikitin games at very attractive prices in the Smart Toy online store!



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